/**
 * @typedef {Object} OrganChestCavityUpdateStrategyCustomData
 * @property {AttributeManagerModel} attackDamage
 * @property {AttributeManagerModel} maxHealth
 * @property {AttributeManagerModel} armor
 * @property {AttributeManagerModel} entityReach
 * @property {AttributeManagerModel} blockReach
 */

/**
 * @typedef {Object} OrganEventCustomData
 * @property {boolean} needRefreshSpellSelection
 */


/**
 * @typedef {Object} AirdropDeathEventCustomData
 * @property {Internal.List<Internal.ItemStack>} lootList
 */


/**
 * @typedef {Object} GatewaysCustomData
 * @property {Internal.List<Internal.Reward>} rewardList
 * @property {number} levelIndicator
 * @property {number} chaosIndicator
 * @property {number} typeIndicator
 */


/**
 * @typedef {Object} TumorOrganDataConfig
 * @property {string} name
 * @property {number} mean
 * @property {number} sigma
 */
