// priority: 4000
const GatewayNBTEntityBaby = { IsBaby: 1 }
const GatewayNBTEntityWithBowInHand = { HandItems: [{ Count: 1, id: "minecraft:bow", tag: { Damage: 0 } }, {}] }
const GatewayNBTHarbingerActive = { Is_Act: 1 }
