
["Hostile Humans Settings"]
	#Disabled Structures (comma separated) ex. cottage, cozy_spruce_house, desert_house, desert_house_2, desert_house_3, desert_house_4, farmhouse, fortress_bottom, fortress_top, igloo, large_desert_house, large_spruce_home, oak_house, oak_house_2, oak_house_3, oak_house_4, oak_house_5, savanna_house_2, spruce_cottage, spruce_fort, spruce_house, thin_spruce, tiny_acacia, tiny_igloo, tiny_spruce_house, tower, warehouse
	disabled_structures = ""
	#The max amount of humans that can attack you at the same time
	max_targeting = 5
	#The chance to send a chat message to the player upon targeting them
	greet_chance = 0.5
	#The chance to run away from the player during the battle
	flee_chance = 0.3
	#The % of hp to start fleeing
	flee_hp = 0.3
	#Throw potions every x ticks
	throw_potions_every = 2000
	#Humans can run and jump (like a player)
	run_jump = true
	#Humans can attack and jump (melee crits)
	attack_jump = true

