
[initial_house-server-config]
	#The resource id for this mod to generate at the spawn point of the world.
	INITIAL_HOUSE_STRUCTURES = ["winter_frontier:first"]
	#X-pivot of the initial house. Recommend: x-size / 2.
	#Range: -255 ~ 255
	INITIAL_HOUSE_PIVOT_X = 11
	#Y-pivot of the initial house. Recommend: 0 or 1 or 2, depends on the thickness of the floor.
	#Range: -255 ~ 255
	INITIAL_HOUSE_PIVOT_Y = 2
	#Z-pivot of the initial house. Recommend: z-size / 2
	#Range: -255 ~ 255
	INITIAL_HOUSE_PIVOT_Z = 8
	#Disable random shifting when player respawn. Setting this value to true makes players spawn at an exact position instead of a random range.
	DISABLE_SPAWN_POINT_RANDOM_SHIFTING = true
	#X-shift of the spawn point. Enabled only if DISABLE_SPAWN_POINT_RANDOM_SHIFTING = true.
	#Range: -255 ~ 255
	SPAWN_POINT_SHIFT_X = 0
	#Y-shift of the spawn point. Enabled only if DISABLE_SPAWN_POINT_RANDOM_SHIFTING = true.
	#Range: -255 ~ 255
	SPAWN_POINT_SHIFT_Y = -4
	#Z-shift of the spawn point. Enabled only if DISABLE_SPAWN_POINT_RANDOM_SHIFTING = true.
	#Range: -255 ~ 255
	SPAWN_POINT_SHIFT_Z = 0

